Clash of Clans

MOBILE STRATEGY GAME (2012) by FINNISH DEVELOPER SUPERCELL. Build + upgrade a village, train troops, raid other players + engage in CLAN WARS. One of the highest-grossing mobile games of all time ($10B+ lifetime revenue). Peak 100M+ DAU during 2015-16. CLASH WORLDS + CLASH ROYALE LEAGUES + esports circuits established since 2017. Consistently in top-25 grossing mobile apps for 10+ years. Companion game CLASH ROYALE (2016) is separately established.

~30 min🌤indoor
Photo · Wikipedia

Quick facts

Category

Esports

Type

Team sport

Players

1–50

Duration

~30 min

Where played

indoor

Country of origin

🇫🇮 Finland

Estimated origin

2012 launch (Aug 2012 iOS; Oct 2013 Android); 14+ years of continuous updates

Olympic

No

Popularity

global

How it works

Objective

Build strongest village; win clan wars; climb leaderboards.

Rules

Basic rules

  • Build + upgrade defensive village (Town Hall, walls, defenses)

    Base-building core.

  • Train army troops (Barbarian, Archer, Giant, Dragon, PEKKA, etc.)

    Army composition.

  • Raid other players' bases to steal resources (Gold, Elixir, Dark Elixir)

    PvP raiding.

  • Join a CLAN (up to 50 members) — donate troops, chat, participate in Clan Wars

    Signature social.

  • Clan Wars: 15-50 vs 15-50 team battles over 48 hours

    Signature competitive mode.

  • Clan War Leagues + Clan Championships + monthly seasons

    Ongoing meta-progression.

Scoring

Trophies (individual ladder) + Clan War stars + Legend League positioning + tournament placements.

ActionPoints
Trophies (individual ranked ladder)Bronze → Legend League (5000+)
Clan War Stars (clan-based competitive)Clan League tiers
Clash Worlds Championship$1-1.6M prize pool
Legend League (top individual)5000+ trophies, elite ranking

Win condition · Long-term progression + clan war domination.

Equipment

  • iOS + Android smartphones + tablet

    Mobile-only

  • Touch controls

    Signature mobile input

  • Free-to-play with premium currency (Gems) for accelerating progress

    Standard Supercell monetization

Terminology

Town Hall (TH)
Central building; determines your progression level (TH1-TH16 as of 2026).
Barbarian King / Archer Queen / Grand Warden / Royal Champion
The 4 hero units.
Clan Castle
Building for clan-donated troops + hero.
Clan War
Competitive clan vs clan mode.
Legend League
Top competitive league (5000+ trophies).
Global Chat
In-game public chat (removed 2019 for moderation).

Major competitions

  • Clash Worlds Championship

    annual · Global (Helsinki finals) · since 2019

  • Clash Royale League (companion game)

    annual · Global · since 2018

  • Regional Clan Wars Leagues

    monthly seasons · Global · since 2018

Where it is played

Governing bodies

  • Supercell (developer + publisher)

    Founded 2010 · Helsinki, Finland (owned by Tencent since 2016)

Famous names & records

Famous athletes

  • Tribe Gaming (multi-time world championship winners)
  • Nova Esports (competitive clan)
  • Klaus (top individual player)

Frequently asked

Clash of Clans vs Clash Royale?+

COMPANION GAMES from SUPERCELL, different genres. CLASH OF CLANS (2012): base-building + strategic army composition + long-form clan warfare. Progression takes months/years. CLASH ROYALE (2016): fast 3-minute PvP card duels using CoC characters. More immediate gameplay + higher esports investment. Both share the Clash universe + Supercell's polish. Clash Royale is generally more accessible for esports; CoC is more depth-focused.

Sources & provenance

Last verified 2026-08-28.verified