Dice Forge

INNOVATIVE 2-4 player 45-min DICE-CRAFTING game by RÉGIS BONNESSÉE (Libellud, 2017) — players start with plastic dice + REPLACEABLE HOT-SWAPPABLE FACES which they LITERALLY POP OFF + REPLACE with new upgraded faces bought from the market. Set in Mount Olympus mythology: players are heroes competing for GLORY POINTS to earn immortality. 3 IN-GAME 'AGES' × 3 ROUNDS each; ROLL dice, gain RESOURCES, spend to BUY new faces or complete GLORY-POINT CARDS.

~45 min🌤indoor

Quick facts

Category

Dice Games

Type

Individual

Players

2–4

Duration

~45 min

Where played

indoor

Country of origin

🇫🇷 France

Estimated origin

Published 2017 by Libellud (Poitiers, France); designer Régis Bonnessée; Rebellion expansion 2018.

Olympic

No

Popularity

regional

How it works

Objective

COLLECT the MOST GLORY POINTS by end of 9 rounds via upgraded dice + completed glory cards.

Rules

Basic rules

  • Each round: ALL players SIMULTANEOUSLY ROLL both dice + collect resources shown on faces

    Signature simultaneous roll.

  • On turn: choose 1 of 2 actions — (1) TRAVEL to buy NEW FACE-TILE + IMMEDIATELY REPLACE existing face on die; (2) TRAVEL to purchase a GLORY CARD (pays resources for victory points + one-time effects)

    Signature 2-action turn.

  • FACES range: 1-3 sun shards, 1-3 moon shards, 1-2 gold, 1-2 hearts, +VP bonuses, WILD, DOUBLE-EFFECT tiles

    Signature face variety.

  • HEARTS reset each round; SUN + MOON + GOLD accumulate

    Signature resource-reset rules.

  • GLORY CARDS score VP immediately + often extra ongoing effects

    Signature glory card scoring.

  • AT END of Age 3 Round 3: SUM ALL VP + BONUS from glory cards

    Signature end-scoring rule.

  • MOST VP WINS — tiebreaker most gold, then hearts, then sun/moon shards

    Signature tiebreaker cascade.

Scoring

Sum Victory Points from glory cards + special face-tiles at game end.

Win condition · Most VP wins; tiebreakers via remaining resources.

Equipment

  • 2 PLASTIC 6-SIDED DICE per player — with REPLACEABLE FACES that POP-OFF via lug system

    Signature pop-off face dice.

  • ~150 DIE-FACE TILES — resources (gold coins, sun shards, moon shards, hearts, glory), or POINT tiles

    Signature 150 face-tiles market.

  • GLORY CARD DECK: quest-like cards yielding VICTORY POINTS

    Signature glory card deck.

  • PLAYER BOARDS + resource trackers (hearts, sun shards, moon shards)

    Standard player boards.

  • SANCTUARY BOARD (central market of face-tiles + glory cards)

    Signature central sanctuary.

  • GLORY POINT counter + starting tokens

    Standard scoring aids.

Terminology

Face-swap
Popping off + replacing a die face during the game.
Sanctuary
Central market where face-tiles + glory cards are bought.
Sun shard / Moon shard
Two main currencies used to buy tiles + cards.
Glory
Victory points.
Age
Game phase — 3 Ages of 3 Rounds each.

Major competitions

  • Casual gaming; no formal championship

    n/a · Global home gaming · since 2017

Where it is played

Governing bodies

  • Libellud (publisher)

    Founded 2008 · Poitiers, France

Famous names & records

Famous athletes

  • Régis Bonnessée (designer, Libellud)
  • Board-gaming community celebrity reviewers

Sources & provenance

Last verified 2026-08-28.verified