Disco Elysium

Officially Disco Elysium: The Final Cut

GROUNDBREAKING RPG VIDEO GAME (2019) by Estonian studio ZA/UM. Play as a WRECKED AMNESIAC DETECTIVE investigating a murder in the socialist-realist city of Revachol. NO COMBAT — pure DIALOGUE + SKILL CHECKS + INNER-VOICE conversations with 24 SKILLS (Encyclopedia, Empathy, Rhetoric, Volition, Endurance, etc.) that quite literally SPEAK TO YOU. Widely regarded as one of the greatest RPGs ever made. Won GDC + BAFTA + Golden Joystick GOTY 2019/2020. Praised for literary depth + political philosophy + surreal humor.

~3600 min🌤indoor
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Quick facts

Category

Video Games

Type

Individual

Players

1–1

Duration

~3600 min

Where played

indoor

Country of origin

🇪🇪 Estonia

Estimated origin

2019 release (Oct 2019 PC); 'Final Cut' 2021 with full voice acting + PS/Xbox/Switch

Olympic

No

Popularity

major

How it works

Objective

Solve the murder + navigate the shattered psyche of your amnesiac detective through choice + dialogue.

Rules

Basic rules

  • No combat — resolve conflicts via dialogue + skill checks

    Signature 'no combat' RPG.

  • 24 skills across 4 attributes (Intellect, Psyche, Physique, Motorics)

    Skills literally speak as inner voices.

  • Thought Cabinet — process 'thoughts' over in-game time for buffs/debuffs

    Unique meta-mechanic.

  • Political-ideological choices (Communist, Fascist, Moralist, Ultraliberal) affect dialogue + world

    Political depth.

  • Multiple game-ending outcomes based on investigation quality + choices

    Branching endings.

Scoring

Not score-based; player success measured by depth of investigation + character coherence + endings unlocked.

ActionPoints
Complete main investigationRequires 40-80 hours
See all endings + dialogue branchesRequires multiple full playthroughs
Complete all Thoughts + Encyclopedia entries100+ hours completion

Win condition · Solve the mystery + complete narrative arc.

Equipment

  • PC (Windows, Mac, Linux), PS4/5, Xbox One/Series, Switch

    Multi-platform (Final Cut)

  • Standard controller or keyboard + mouse

    Both supported

  • Reading + note-taking recommended

    Extremely dialogue-heavy

Terminology

Detective
The player character — an amnesiac cop with a shattered psyche.
Thought Cabinet
Meta-progression system where thoughts are internalized over game time.
24 Skills
Personality-driven skills (Encyclopedia, Empathy, Rhetoric...) that speak as inner voices.
Skill check
Dice roll + skill vs difficulty; dialogue outcomes branch on success/fail.
Revachol
The dying city of the setting; former royal capital + socialist experiment.

Where it is played

Governing bodies

  • ZA/UM (developer)

    Founded 2016 · Tallinn, Estonia (studio breakup 2022; sequel status uncertain)

Famous names & records

Famous athletes

  • Robert Kurvitz (writer + game director; Estonian novelist)
  • Estonian ZA/UM studio team (Aleksandr Rostov, Kaspar Tamsalu, others)

Frequently asked

Is Disco Elysium the best RPG ever?+

OFTEN cited in that conversation. It won BAFTA GAME OF THE YEAR 2020 + swept nearly every 2019 awards ceremony (GDC, DICE, Golden Joysticks, IGN GOTY). Beloved for LITERARY QUALITY OF WRITING (rare in games — Robert Kurvitz is an Estonian novelist), rich POLITICAL PHILOSOPHY, + REVOLUTIONARY 'no combat' RPG structure. Detractors find it TOO WORDY + politically heavy-handed. Regardless, indisputably one of the most influential RPGs of the 2010s.

What happened to the sequel?+

In 2022 ZA/UM's parent company FIRED CO-FOUNDERS Robert Kurvitz + Aleksandr Rostov in a controversial IP-ownership dispute. Multiple staffers resigned. The planned SEQUEL 'PROJECT X7' was CANCELLED in 2024. As of 2026 no direct sequel is in development; former ZA/UM members have founded new studios.

Sources & provenance

Last verified 2026-08-28.verified