Hearts

Trick-taking card game for four players where the goal is to avoid winning hearts and the Queen of Spades, or 'shoot the moon' by winning all of them.

📐table~20 min🌤both

What is Hearts?

Hearts is a classic 4-player trick-taking card game in the Whist family, in which the objective is to score as few points as possible. Each heart in a trick you win is worth 1 point, and the Queen of Spades is worth 13 — the exact opposite of standard trick-taking games. The game becomes strategic through the 'shoot the moon' option: capturing all 13 hearts and the Queen of Spades in one hand scores 0 for you and 26 for each opponent. Hearts was another game bundled with Microsoft Windows (from Windows 3.11 in 1993) and is one of the most-played card games in North America. It originated in Spain in the 18th century as 'Reversis' variants and became today's form in the USA around 1880.

Quick facts

Category

Mind Sports

Type

Mixed

Players

3–6

Duration

~20 min

Where played

both

Field / court

table

Country of origin

🇪🇸 Spain

Estimated origin

18th century (Reversis in Spain); modern Hearts codified in USA c. 1880; Windows bundling 1993

Olympic

No

Popularity

global

How it works

Objective

Score as few points as possible — points come from hearts (1 each) and Queen of Spades (13). Alternatively, capture ALL 26 points ('shoot the moon') to give each opponent 26.

Match structure

Deal all 52 cards (13 each for 4 players). Before play, pass 3 cards: hand 1 pass left, hand 2 pass right, hand 3 pass across, hand 4 no pass, then repeat. The player holding 2♣ leads it. Players must follow suit if possible; otherwise, they may play any card (with restrictions on hearts and Queen of Spades on the first trick). Whoever plays the highest card of the led suit wins the trick and leads the next. Hearts cannot lead until 'broken' (i.e., played on a non-heart trick). After 13 tricks, count points. Game ends when a player reaches 100.

Rules

Basic rules

  • Card ranking

    Aces high; suits have no trumps.

  • Pass 3 cards

    Before each hand: pass left, right, across, or hold (rotates each hand).

  • 2♣ leads

    Player with 2 of Clubs leads it to start the first trick.

  • Follow suit

    Must play the suit led if you have one; else play anything.

  • No points on first trick

    You cannot play a heart or the Q♠ on the very first trick.

  • Hearts broken

    You cannot lead a heart until a heart has been played on a non-heart trick.

  • Score

    Each heart won = 1 point; Q♠ = 13 points. Game ends when anyone reaches 100; lowest total wins.

Advanced rules

  • Shoot the moon

    Capture all 13 hearts and the Q♠ in one hand — you score 0 and each opponent scores 26 (or you subtract 26 from your own score, variant-dependent).

  • Jack of Diamonds bonus

    Optional rule: J♦ captured is worth −10 to your score.

  • Passing strategy

    Pass high spades if you don't hold Q♠, high hearts, or short a suit.

  • Shooting-the-moon defence

    If opponent has taken every point trick so far, take at least one point to stop them shooting.

Scoring

Low score wins. Hearts = 1 point each; Q♠ = 13 points; shooting the moon = 0 or −26 for shooter, 26 for others.

ActionPoints
Each heart won in a trick+1
Queen of Spades won+13
Shoot the moon0 for you / +26 to each opponent (or −26 to you)
Jack of Diamonds (optional)−10

Win condition · When a player reaches 100 points, the player with the lowest total wins.

Playing area

Called

table

Dimensions

Any table with room for 4 hands and 4 face-up tricks.

Each player holds a hand; the current trick is played face-up in the centre.

Equipment

  • Standard 52-card deck

    One deck; remove 2♣ for 3 or 5 players; remove 2♣ and 2♦ for 6 players.

  • Score pad

    Cumulative score sheet — game ends when someone hits 100 points.

Officiating

Recreational and online; no formal referee system.

  • Self-officiated

Strategies

  • Void a suit if possible

    If you can dump a suit early, you can discard hearts on that suit later.

  • Track the Q♠

    Know who holds high spades — if you have A♠ or K♠ without small spades, you're at risk.

  • Shoot only with strong hand

    Long solid heart run + Q♠ safely captured = shoot the moon opportunity.

  • Break someone's shoot attempt

    If opponent takes early hearts, force them to lose one heart to a hidden card.

Terminology

Trick
One round: each of 4 players plays one card; winner takes all four.
Follow suit
Play a card of the suit led if you have one.
Shoot the moon
Capturing all 26 points in one hand — flips scoring in your favour.
Void
Holding no cards of a particular suit — allows you to discard.
Break hearts
First time a heart is played on a non-heart trick — hearts may now be led.
Q♠ / Black Lady
The Queen of Spades — worth 13 penalty points.
Pass hand
The rotating card pass at the start of each hand.
Bleed the trump
In Hearts, force opponents to exhaust their long suit — no true trump exists.
Painting the trick
Discarding hearts or Q♠ onto a trick you're not winning.
Overtake
Winning a trick with an unnecessarily high card to control lead.

Major competitions

  • Microsoft Hearts Online (retired)

    annual events · worldwide · since 2001

  • World Hearts Championships (recreational)

    irregular · USA · since 2000

Where it is played

Governing bodies

  • United States Playing Card Company (Bicycle rules)

    Founded 1867 · Erlanger, USA

Famous names & records

Famous athletes

  • N/A — casual game

Records

  • Estimated Windows Hearts users (peak)

    Microsoftover 200 million users (2015)

  • Consecutive successful 'shoot the moon'

    Online recreational players3 in a row is exceptional (2018)

Learn this sport

beginner

  1. 1

    Setup and deal

    Learn card distribution (13 each for 4 players).

  2. 2

    Follow-suit rule

    Play the led suit if you have one; else discard.

  3. 3

    Point cards

    Recognise hearts (1 each) and Q♠ (13) as penalty cards.

  4. 4

    First-trick restriction

    Never play a heart or Q♠ on the first trick.

intermediate

  1. 1

    Passing decisions

    Learn to pass high spades (unless you have Q♠ safely covered), high hearts, or void a suit.

  2. 2

    Breaking hearts

    Understand when hearts can first be led — after they're 'broken'.

  3. 3

    Q♠ safety

    Play Q♠ on someone else's trick when you can safely discard it.

  4. 4

    Basic moon-shot recognition

    Recognise a hand strong enough to attempt shooting the moon.

advanced

  1. 1

    Card counting

    Track which cards have been played to know exactly what remains.

  2. 2

    Opponent modelling

    Infer opponents' voids and hidden cards from passing and discards.

  3. 3

    Advanced moon-shot

    Set up a shoot-the-moon over multiple tricks; block opponent's attempts.

Frequently asked

What is 'shoot the moon'?+

Winning ALL 13 hearts and the Queen of Spades in one hand. You score 0 points and each opponent scores 26 (or you can subtract 26 from your score, depending on house rules).

Can you lead with a heart?+

Not until hearts are 'broken' — that is, a heart has been played on a trick where hearts weren't the led suit.

How many points end the game?+

Typically 100 points. When any player reaches 100+, the player with the lowest score wins.

Is the Queen of Spades penalty in every version?+

Yes — 13 points, giving her the nickname 'Black Lady' or 'Black Maria'.

What if I can't follow suit?+

You may play any card — including hearts (once broken or on a subsequent hand) or the Queen of Spades.

Sources & provenance

Last verified 2026-08-24.community