Assassin's Creed

Officially Assassin's Creed (franchise)

MASSIVE OPEN-WORLD historical action-adventure franchise developed by UBISOFT (France/Canada). Player controls ASSASSINS from ANCIENT BROTHERHOOD fighting eternal war against TEMPLARS across HISTORICAL SETTINGS (Crusades, Renaissance Italy, Colonial America, French Revolution, Ancient Egypt, Classical Greece, Viking England, Feudal Japan). PARKOUR + STEALTH + HIDDEN BLADE ASSASSINATIONS + swords + naval combat + horseback riding. META-STORY of MODERN-DAY protagonists using ANIMUS machine to relive ancestors' memories. Launched 2007 with Assassin's Creed; 14+ mainline entries. 200+ MILLION UNITS SOLD (Ubisoft's biggest franchise).

📐Historical open-world settings — cities, rural landscapes, oceans, mountains~3000 min🌤indoor
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What is Assassin's Creed?

Assassin's Creed is MASSIVE OPEN-WORLD historical action-adventure franchise developed + published by UBISOFT (Montreuil, France; primary development at Ubisoft Montréal). FIRST GAME: ASSASSIN'S CREED launched NOVEMBER 2007. CORE PREMISE: eternal war between ASSASSIN BROTHERHOOD (defending FREE WILL + individual liberty) + TEMPLAR ORDER (seeking order + control through hidden manipulation). Both factions seek PIECES OF EDEN — ancient artifacts left by pre-human 'ISU' civilization granting mind control + immortality + advanced technology. META-STORY: Modern-day protagonist (originally DESMOND MILES, later LAYLA HASSAN, others) uses ABSTERGO INDUSTRIES' ANIMUS machine to RELIVE ANCESTOR MEMORIES via DNA. Player controls: ALTAÏR IBN-LA'AHAD (AC1, 12th-century Crusades Holy Land), EZIO AUDITORE (AC2/Brotherhood/Revelations, 15th-16th Renaissance Italy — trilogy considered franchise peak), CONNOR KENWAY / RATONHNHAKÉ:TON (AC3, American Revolution), EDWARD KENWAY (AC4 Black Flag, Caribbean pirates), ARNO DORIAN (AC Unity, French Revolution), JACOB + EVIE FRYE (AC Syndicate, Victorian London), BAYEK OF SIWA (AC Origins, Ptolemaic Egypt), KASSANDRA / ALEXIOS (AC Odyssey, Peloponnesian War Greece), EIVOR VARINSDÓTTIR (AC Valhalla, Viking-era England), BASIM IBN ISHAQ (AC Mirage, 9th-century Baghdad), NAOE + YASUKE (AC SHADOWS 2024 — Feudal Japan first-ever). GAMEPLAY: THIRD-PERSON action-adventure. FEATURES PARKOUR climbing (running up buildings + rooftop travel), HIDDEN BLADE ASSASSINATION (iconic wrist blade for stealth kills), STEALTH systems (Eagle Vision / Odin Sight for enemy tagging), SWORD/AXE/BOW/GUN combat depending on era, NAVAL COMBAT in maritime entries (AC3/Black Flag/Rogue/Odyssey), HORSEBACK travel. RPG SHIFT: Origins (2017) transformed franchise to more RPG-focused (skill trees, gear levels, dialogue choices in Odyssey). CULTURAL IMPACT: brought HISTORICAL SETTINGS to mass audience (Renaissance Florence, Ancient Alexandria's Library, Colonial Boston Massacre — Ubisoft consults historians extensively). EDUCATIONAL: 'Discovery Tour' modes in Origins/Odyssey/Valhalla let players explore historical worlds without combat, used in schools. 200+ MILLION UNITS SOLD across franchise (Ubisoft's biggest); ANNUAL RELEASE model (2011-2019) burned out fans + led to 2-year gap → Origins reboot. Film adaptation (2016 with MICHAEL FASSBENDER, poorly received). Netflix live-action series in development (announced 2020, still unreleased). RECENT: AC MIRAGE (2023) return to stealth roots; AC SHADOWS (Nov 2024) first FEUDAL JAPAN entry with SAMURAI-vs-SHINOBI dual protagonists.

Quick facts

Category

Video Games

Type

Individual

Players

1–4

Duration

~3000 min

Where played

indoor

Field / court

Historical open-world settings — cities, rural landscapes, oceans, mountains

Country of origin

🇫🇷 France

Estimated origin

November 13, 2007 (Assassin's Creed launch); 2009 (AC2 franchise peak); 2017 (Origins RPG reboot); November 2024 (AC Shadows — Feudal Japan)

Olympic

No

Popularity

global

How it works

Objective

Complete each game's story arc — assassinate targets tied to Templar plots + uncover ancient Isu mysteries + participate in ancestor memory sequences.

Rules

Basic rules

  • PLAY as historical ASSASSIN — parkour + climb any building + rooftop travel

    Parkour is franchise's defining mechanic.

  • USE HIDDEN BLADE for stealth assassinations — iconic wrist blade weapon

    Signature kill mechanic; upgraded in later games.

  • COMBAT: swords (medieval), axes (Vikings), bows, guns (modern eras), spears (Odyssey)

    Weapon variety per era.

  • SYNCHRONIZATION: complete objectives without detection + specific conditions for 100%

    Encourages stealth over combat.

  • EAGLE VISION (or Odin Sight, Athena's Wisdom, etc.) to tag enemies + track

    Detective mode variant across games.

  • META-STORY: Modern-day sequences using ANIMUS machine

    Present-day framing narrative connects games.

  • RPG PROGRESSION (Origins+): skill trees, gear levels, dialogue choices

    Modern AC games are proper RPGs.

Scoring

Narrative campaign — no numerical score; progression via story completion + skill trees + gear + optional 100% synchronization.

ActionPoints
Complete story missionAdvance narrative + XP + rewards
Complete side quest / bounty / contractXP + gold + occasional gear
Assassinate historical target (main story kill)Story progression + Assassin's Creed sequence complete
100% Synchronization on a missionBonus completion + achievement
Collectibles (feathers, treasure chests, Animus fragments)Completionist rewards
Ubisoft Discovery Tour (educational mode)Historical learning; no combat

Win condition · Complete main story of chosen entry. Some games (Odyssey/Valhalla) have multiple endings based on choices.

Playing area

Called

Historical open-world settings — cities, rural landscapes, oceans, mountains

Dimensions

Ranges from ~10km² (early games) to 100km²+ (Odyssey/Valhalla)

Iconic recreations: Renaissance Florence + Venice + Rome + Constantinople, Ptolemaic Alexandria, Athens + Sparta, Viking England + Norway, Feudal Japan (Kyoto + Osaka + castles).

Equipment

  • PC (Windows via Steam, Epic, Ubisoft Connect) — recommended: GTX 1660+

    Extensive PC support.

  • PS4/PS5/Xbox One/Series X-S/Switch (older titles)

    All major platforms; Ubisoft+ subscription gives access to full library.

  • Individual game prices $40-70; Ubisoft+ subscription $15/month = access to all

    Ubisoft+ is best value if you want to play multiple entries.

  • Controller strongly preferred (though M+K works on PC)

    Designed for controller.

Strategies

  • USE STEALTH FIRST — assassinations more rewarding than open combat

    Franchise DNA is stealth; combat is fallback.

  • CLIMB EVERYTHING — vantage points reveal map + shortcuts

    Synchronization viewpoints unlock world map.

  • MASTER PARKOUR — hold RT/R2 + push stick to climb + traverse

    Fluid parkour is franchise's core.

  • USE EAGLE VISION (or era equivalent) to tag enemies + identify targets

    Detective mode reveals threats + objectives.

  • COMPLETE side content — many games' best stories are in side quests

    Especially true for Odyssey + Valhalla.

  • MODERN AC (Origins+): SPEC INTO ONE COMBAT TREE — warrior OR assassin OR hunter

    Trying to hybrid weakens builds.

  • USE HORSE/MOUNT — auto-navigation via minimap for long trips

    Fast travel exists but riding immerses more.

  • TRY DISCOVERY TOUR (Origins, Odyssey, Valhalla) for educational play

    Historical museum-quality tours; combat-free.

Terminology

Assassin
Brotherhood of hidden killers defending free will.
Templar
Rival order seeking control through hidden manipulation.
Hidden Blade
Iconic retractable wrist blade used for stealth kills.
Animus
Abstergo machine allowing memory reliving through DNA.
Eagle Vision / Odin Sight
Detective-mode vision tagging enemies + objectives.
Piece of Eden
Ancient Isu artifacts with mind-control / immortality powers.
Isu / First Civilization
Pre-human ancient advanced civilization.
Desmond Miles
Original modern-day protagonist (AC1-3).
Ezio Auditore
Renaissance-era Italian assassin; franchise fan favorite.
Abstergo Industries
Modern-day Templar front company.
Synchronization
Objective completion tied to matching ancestor's actions.
Leap of Faith
Iconic dive from height into haystack — parkour signature.
Viewpoint
High vantage points that reveal map when synchronized.
Bureau
Assassin hideout in cities (early games).
Nothing is true, everything is permitted
Assassin credo.

Major competitions

  • The Game Awards nominations (multiple years)

    annual · worldwide · since 2014

  • Speedrun.com (various AC games)

    ongoing · worldwide online · since 2010

  • No competitive multiplayer scene — single-player franchise

    n/a · n/a

  • AC Brotherhood + Revelations had multiplayer (2010-2015; discontinued)

    n/a · n/a · since 2010

Where it is played

Governing bodies

  • Ubisoft (developer/publisher)

    Founded 1986 · Montreuil, France

    Official site ↗
  • Ubisoft Montréal (lead dev studio)

    Founded 1997 · Montréal, Canada

  • Ubisoft Quebec (co-dev on some entries — Syndicate + Odyssey)

    Founded 2005 · Quebec City, Canada

  • Ubisoft Sofia (co-dev on Rogue + Origins)

    Founded 2006 · Sofia, Bulgaria

Famous names & records

Famous athletes

  • Patrice Désilets — Original AC creative director (through AC2 Brotherhood)
  • Yves Guillemot — Ubisoft CEO
  • Nolan North — Voice of Desmond Miles (modern-day protagonist AC1-3)
  • Roger Craig Smith — Voice of Ezio Auditore
  • Ashly Burch (Kassandra), Michael Antonakos (Alexios) — AC Odyssey
  • Cecilie Stenspil (Female Eivor), Magnus Bruun (Male Eivor) — AC Valhalla
  • Masumi Tsunoda (Naoe), Tongayi Chirisa (Yasuke) — AC Shadows 2024
  • Michael Fassbender — 2016 film adaptation

Learn this sport

beginner

  1. 1

    Start with ASSASSIN'S CREED II (2009) — franchise peak + accessible

    Widely considered best entry; Ezio's story is franchise DNA.

  2. 2

    OR start with AC ORIGINS (2017) — modern RPG entry point

    Better if you prefer modern RPG mechanics over 2000s action.

  3. 3

    OR start with AC MIRAGE (2023) — return to stealth roots

    Shorter (15-20 hours) and modernized classic AC feel.

intermediate

  1. 1

    Complete EZIO TRILOGY (AC2 + Brotherhood + Revelations)

    Franchise's storytelling apex; ~60 hours.

  2. 2

    Try AC BLACK FLAG (pirate era) or AC ODYSSEY (Greek RPG) — fan favorites

    Diverse experiences to sample scope.

  3. 3

    Play AC VALHALLA + full DLCs for massive Viking experience

    150+ hours; polarizing but ambitious.

advanced

  1. 1

    Complete meta-story arc — AC1 through AC Shadows for full lore

    Isu mysteries + present-day story pays off over 15+ games.

  2. 2

    100% Synchronization in classic-era games (AC1-Unity)

    Difficult stealth challenges.

  3. 3

    Speedrun any% (~2-5 hours for various games)

    Community rankings on speedrun.com.

  4. 4

    Explore DISCOVERY TOUR modes (Origins/Odyssey/Valhalla)

    Museum-quality historical education.

Frequently asked

Which Assassin's Creed should I start with?+

THREE GOOD OPTIONS depending on preference: (1) NEWCOMER wanting franchise essentials: START WITH ASSASSIN'S CREED II (2009) — widely considered best entry + Ezio Auditore is fan-favorite; 25-hour campaign; available in Ezio Collection remaster. (2) MODERN RPG PREFERENCE: START WITH ASSASSIN'S CREED ORIGINS (2017) or ODYSSEY (2018) — RPG mechanics + gorgeous historical settings (Ptolemaic Egypt or Classical Greece); 60-100 hour campaigns. (3) MODERN STEALTH PREFERENCE: START WITH ASSASSIN'S CREED MIRAGE (2023) — return to stealth roots + short 15-20 hour campaign + Baghdad setting. AVOID AS FIRST: AC1 (2007, dated + repetitive), AC Unity (2014, buggy launch though patched), AC Valhalla (150+ hours = massive time commitment). If you want feudal Japan: play AC SHADOWS (2024) — first Japan entry has samurai + shinobi dual protagonists.

Is Assassin's Creed dying?+

NO — franchise is Ubisoft's BIGGEST + still selling millions per release. AC SHADOWS (2024) sold 3M+ in first month; ONGOING development on multiple titles: AC HEXE (announced 2022, Central European witch-hunt setting), AC RED (Feudal Japan proto that became Shadows), AC INFINITY (live-service hub for future entries), Netflix LIVE-ACTION SERIES (announced 2020, still unreleased). Ubisoft's overall corporate struggles are real (multiple layoffs 2023-2024, disappointing Skull and Bones launch) but AC franchise itself remains commercial engine. Debate exists about DIRECTION — RPG-era entries (Origins/Odyssey/Valhalla) polarize longtime fans who preferred stealth-focused early games; Mirage's return-to-roots was well-received. Franchise is healthy but fanbase is fragmented across styles.

Do I need to play them in order?+

MOSTLY NO — each game is largely self-contained historically + gameplay-wise. HOWEVER: the META-STORY of Desmond Miles / Isu / First Civilization / Templar-Assassin war has running lore across games. Best combo approach: (1) PLAY IN ANY ORDER for gameplay + historical settings you find interesting. (2) IF INVESTED IN LORE, PLAY IN RELEASE ORDER (AC1 → AC2 → Brotherhood → Revelations → AC3 → Black Flag → Rogue → Unity → Syndicate → Origins → Odyssey → Valhalla → Mirage → Shadows) to follow lore progression. (3) EZIO TRILOGY (AC2 → Brotherhood → Revelations) MUST be played in order — single character's arc across three games. (4) Modern-day story wraps up with AC3 (Desmond Miles arc); subsequent games have looser meta-storylines. Casual players: play whichever era interests you most; jump around freely.

Sources & provenance

Last verified 2026-08-26.verified