Bolt Action

WWII 28mm miniature wargame. First published 2012 by Warlord Games + Osprey Publishing. Designed by Alessio Cavatore + Rick Priestley (both ex-Games Workshop). Uses ORDER DICE mechanic — one die per unit drawn from bag; introducing tactical uncertainty. Third Edition released 2024. Most popular WWII historical miniature wargame.

📐wargame table + terrain~180 min🌤indoor

What is Bolt Action?

Bolt Action is WWII 28MM HISTORICAL MINIATURE WARGAME. First published 2012 by WARLORD GAMES + OSPREY PUBLISHING. Designed by ALESSIO CAVATORE + RICK PRIESTLEY (both formerly Games Workshop; Priestley = 40K co-creator; Cavatore worked on 40K + WFB). GAMEPLAY: SQUAD-BASED SKIRMISH (10-30 miniatures per side). ORDER DICE mechanic = ONE COLORED DIE PER UNIT (one per side) drawn from bag alternately — creates TACTICAL UNCERTAINTY (which unit activates next unknown). Each order: 6 CHOICES — FIRE, ADVANCE, RUN, AMBUSH, DOWN, RALLY. Units gain PIN MARKERS when fired at (accumulating suppression); enough pins = unit inaccurate + can flee. NATIONS: British, US, German, Soviet, Japanese, French, Italian, plus expansions. FORCES: infantry squads + machine guns + artillery + tanks + halftracks. THIRD EDITION 2024 refined system. HUGE VARIETY of THEATER supplements: PACIFIC, EASTERN FRONT, DESERT, WESTERN EUROPE, NORMANDY, BATTLE OF THE BULGE, MARKET GARDEN, ITALY. CAMPAIGN books provide historical scenarios. LARGE COMMUNITY globally; frequent tournaments. Considered MOST POPULAR WWII HISTORICAL MINIATURE WARGAME — beats FLAMES OF WAR (competitor) in North American community. RELATED: BLOOD RED SKIES (WWII air combat), CRUEL SEAS (naval), KONFLIKT '47 (WWII with weird tech).

Quick facts

Category

Miniature Wargames

Type

Team sport

Players

2–4

Duration

~180 min

Where played

indoor

Field / court

wargame table + terrain

Country of origin

🇬🇧 United Kingdom

Estimated origin

1st Edition 2012 Warlord Games/Osprey; 2nd Edition 2016; 3rd Edition 2024

Olympic

No

Popularity

regional

How it works

Objective

Complete scenario mission (destroy enemy, hold objectives, escape, etc.) using period-appropriate WWII tactics.

Rules

Basic rules

  • Order dice determine activation order

    Each player has colored dice equal to units; drawn alternately from bag.

  • 6 order choices per activation

    FIRE, ADVANCE, RUN, AMBUSH, DOWN, RALLY.

  • Shooting: to-hit roll → damage → save

    D6 rolls; modifiers for cover, range, veterans.

  • Pin markers accumulate from being shot at

    Pins reduce combat effectiveness; 12+ pins possible fleeing.

  • Tanks + heavy weapons have detailed rules

    Armor penetration + damage tables.

  • Missions from rulebook or campaigns

    Objective + Body Count scenarios common.

Scoring

Scenario-based. Victory Points from objectives held + enemy units destroyed.

ActionPoints
Objective held1-3 VP
Enemy unit destroyedVP equal to unit cost
Scenario-specific bonusesVaries

Win condition · Scenario objectives + VP total.

Playing area

Called

wargame table + terrain

Dimensions

typically 6ft × 4ft table with WWII terrain

Terrain: buildings, hedgerows, forests, hills; typically 3D scale models.

Equipment

  • Rulebook

    €30-50 3rd Edition

  • 28mm plastic + metal miniatures

    Warlord Games; €30-60 per 30-mini box

  • Colored order dice (D6, 12+ per side)

    €5-10 dice set

  • Measuring tape (inches)

    €5

  • Templates: teardrop, HE blast

    For artillery/grenades

  • 6-8 D6 for combat

    Standard dice

  • Terrain: buildings, hedgerows, forests

    €50-500 for complete table setup

  • Painted armies (typically 1000 pts)

    1000 pts ~30 miniatures + 1-2 tanks

Strategies

  • Army list customization for scenario

    Different missions favor different builds.

  • Order dice randomization = flexibility premium

    Units that can 'wait' (Ambush) are strong.

  • Cover + suppression essential

    Pin markers > actual damage often — force enemy pinned.

Terminology

Order dice
Colored D6 in bag; drawn to activate units.
Pin marker
Suppression counter reducing effectiveness.
FUBAR
Failed order test result — random action.
Assault
Melee combat resolution.
Cover
Terrain protection modifier.
Recce
Reconnaissance units with move-shoot-move ability.

Major competitions

  • Bolt Action UK Nationals

    annual · UK · since 2013

  • Bolt Action World Championship

    annual · worldwide · since 2018

  • Historicon (major convention)

    annual · USA · since 1975

Where it is played

Governing bodies

  • Warlord Games (publisher)

    Founded 2007 · UK (Nottingham)

    Official site ↗
  • Osprey Publishing (co-publisher)

    Founded 1969 · UK

Famous names & records

Famous athletes

  • Alessio Cavatore (Italy/UK) — Designer
  • Rick Priestley (UK, b. 1960) — Co-designer; also created Warhammer + 40K

Learn this sport

beginner

  1. 1

    Buy STARTER SET (2-player, €80-100)

    Includes minis + dice + rules for both sides.

  2. 2

    Play at local game store (Warlord retailer network)

    Community teaches faster than solo learning.

intermediate

  1. 1

    Build 1000-point army for chosen nation

    ~30 miniatures + 1-2 tanks; €200-300 investment.

  2. 2

    Attend local Bolt Action tournament

    Warlord-affiliated events global.

advanced

  1. 1

    Multiple nation armies + tournament scene

    Master different playstyles.

Frequently asked

What is Bolt Action?+

WWII 28MM HISTORICAL MINIATURE WARGAME (2012) by ALESSIO CAVATORE + RICK PRIESTLEY (both ex-Games Workshop). Published Warlord Games + Osprey. SQUAD-BASED SKIRMISH (10-30 miniatures per side). Signature ORDER DICE mechanic — colored dice drawn from bag alternately for unit activation (tactical uncertainty). Nations: British, US, German, Soviet, Japanese, French, Italian + expansions. 3rd Edition 2024 current. Most popular WWII historical miniature wargame globally.

How is Bolt Action different from Warhammer 40K?+

BOLT ACTION = HISTORICAL WWII, 28mm scale, INFANTRY-focused (30 mini per side), ORDER DICE random activation. WARHAMMER 40K = SCI-FI FUTURE, 28mm scale, larger armies (30-200 miniatures per side), IGO-UGO turn-based, MORE FANTASTICAL units. Different genres despite same scale + manufacturer connection (both Games Workshop veterans design Bolt Action). Bolt Action MORE APPROACHABLE — fewer miniatures + cheaper start (€150-200 vs €300-500). Historical vs fantasy preference determines choice.

How much does Bolt Action cost to start?+

€150-250 for STARTER SET (2 armies + dice + rules) OR €300-400 for SINGLE ARMY (1000 pts) + rulebook + dice + templates. TERRAIN can add €100-500 (or use household items initially). PAINTING time-consuming — 30 miniatures require 15-30 hours quality painting (or pay commission $200-500). MODERATELY EXPENSIVE hobby but LESS than Warhammer 40K (€500-1500 typical armies). MOST AFFORDABLE historical wargame at 28mm scale.

Sources & provenance

Last verified 2026-08-25.verified