Fluxx

CHAOTIC CARD GAME WHERE THE RULES CHANGE CONSTANTLY — designed by ANDREW LOONEY + published by LOONEY LABS (US, 1997). Signature chaotic mechanic: PLAY THE CARDS AS THEIR EFFECTS DICTATE — cards change rules (draw more, play more, hand limit, etc.), goals (winning condition), and keepers (VP-like collections). Start with 'Draw 1, Play 1'; game evolves. 20+ THEMED VERSIONS (Original, Zombie, Cthulhu, Star Fluxx, Firefly, Doctor Who, Batman, Marvel, Star Trek, Monty Python, Adventure Time, Anatomy, Chemistry, Math, Nature, Pirate, Oz, plus more). SIMPLE + CHAOTIC + FAST 5-30 min games. 5M+ copies sold total across editions.

📐Small tabletop~15 min🌤indoor

What is Fluxx?

FLUXX is a CHAOTIC CARD GAME WHERE THE RULES CHANGE CONSTANTLY, designed by ANDREW LOONEY + published by LOONEY LABS (US, 1997). SIGNATURE CHAOTIC MECHANIC: PLAY THE CARDS AS THEIR EFFECTS DICTATE — cards change RULES (draw more, play more, hand limit, keeper limit), GOALS (what you need to win), and KEEPERS (VP-like collections). Start with basic rules: 'Draw 1, Play 1' (each turn draw 1 card + play 1 card); game evolves as players play NEW RULES cards + change goals. 4 CARD TYPES: (1) RULES (persistent + replace/stack rules like 'Draw 3, Play 2, Hand Limit 3'), (2) GOALS (win condition; only 1 active; e.g., 'Have Chocolate + Milk in front of you to win'), (3) KEEPERS (in front of you; VP-like; e.g., 'Chocolate', 'Milk', 'Sun', 'Money', 'Time'), (4) ACTIONS (one-shot effects like 'Trash a rule', 'Rotate hands', 'Everyone trash to 3 cards'). WIN by matching current GOAL with your KEEPERS. Game state changes turn-to-turn — dramatic swings + never same 2 games. 20+ THEMED VERSIONS (with same core mechanics, different Keepers + Goals per theme): FLUXX ORIGINAL (5.0 is current), FIRST FLUXX (v1), MONTY PYTHON FLUXX (2008), ZOMBIE FLUXX (2007), CTHULHU FLUXX (2013), STAR FLUXX (2011 sci-fi), FIREFLY FLUXX, DOCTOR WHO FLUXX, BATMAN FLUXX (2015), MARVEL FLUXX (2019), STAR TREK FLUXX (three: Original, TNG, Deep Space Nine), ADVENTURE TIME FLUXX, EEEK FLUXX! Halloween, MATH FLUXX (educational), CHEMISTRY FLUXX, ANATOMY FLUXX, NATURE FLUXX, PIRATE FLUXX, HISTORY FLUXX, WIZARD OF OZ FLUXX, and many more. VERSIONS can be MIXED-N-MATCHED sometimes. SIMPLE RULES + CHAOTIC play + FAST 5-30 MIN games (can be 30 min or 3 min depending on rules chaos). 5M+ copies sold total across all editions. Beloved gateway light card game.

Quick facts

Category

Card Games

Type

Individual

Players

2–6

Duration

~15 min

Where played

indoor

Field / court

Small tabletop

Country of origin

🇺🇸 United States

Estimated origin

1997 first Fluxx; multiple themed versions since; current base is Fluxx 5.0

Olympic

No

Popularity

global

How it works

Objective

Meet current GOAL by having correct KEEPERS in front of you. Goal changes constantly; game state chaotic.

Rules

Basic rules

  • Base rule: Draw 1, Play 1

    Simple starter; changes as cards play.

  • 4 card types: Rules (persistent), Goals (win condition), Keepers (VP-like), Actions (one-shot)

    Play cards for chaos.

  • Only 1 Goal active at a time (new Goal replaces old)

    Goal swaps mid-game.

  • Rules stack + can be replaced by new Rules

    Draw + Play counts change.

  • Win = you have Keepers matching current Goal

    Race + chaos-driven.

Scoring

Instant win when you match Goal.

ActionPoints
Meet GoalInstant win
Change Goal (play new Goal card)Prevent opponent win
Take opponent's Keeper (via cards)Steal win potential

Win condition · You meet the current Goal with your Keepers.

Playing area

Called

Small tabletop

Dimensions

Small tabletop or coffee table

Home tabletop; portable + travel-friendly (small deck box).

Equipment

  • Fluxx 5.0 base ($16 USD)

    Current base edition; small tuck box

  • Themed Fluxx editions ($16-20 each)

    20+ variants; each standalone

  • Fluxx dice + card add-ons ($5-10)

    Optional expansions

Strategies

  • Change Goal when opponent close to winning

    Break their setup.

  • Keep hand cards in reserve

    Play Rules to increase Draw.

  • Steal Keeper actions can flip games

    Opportunistic swings.

Terminology

Rule card
Persistent card modifying gameplay (draw more, play more, hand limit).
Goal card
Win condition; only 1 active.
Keeper card
Persistent card in front of you; needed for Goals.
Action card
One-shot effect card.
Meta-rule
Rules governing rules (e.g., Hand Limit).
Draw N
Number of cards drawn per turn.
Play N
Number of cards played per turn.
Themed Fluxx
Variant with themed Keepers + Goals.

Major competitions

  • Casual game; no competitive scene

    N/A · worldwide · since 1997

  • Origins Awards nominations

    occasional · USA · since 1997

Where it is played

Governing bodies

  • Looney Labs (publisher)

    Founded 1996 · College Park, Maryland, USA

Famous names & records

Famous athletes

  • Andrew Looney (US) — Designer
  • Kristin Looney (US) — Co-designer + Looney Labs co-founder

Learn this sport

beginner

  1. 1

    Buy any Fluxx version ($16); Fluxx 5.0 or themed you like

    All work same.

intermediate

  1. 1

    Try mixing 2 Fluxx sets (some are cross-compatible)

    Bigger card pool.

advanced

  1. 1

    Own multiple themed versions

    Variety + collector fun.

Frequently asked

What is Fluxx?+

CHAOTIC CARD GAME WHERE THE RULES CHANGE CONSTANTLY — designed by ANDREW LOONEY + published by LOONEY LABS (US, 1997). Signature chaotic mechanic: PLAY THE CARDS AS THEIR EFFECTS DICTATE — cards change RULES, GOALS, and KEEPERS. Start with 'Draw 1, Play 1'; game evolves. 20+ THEMED VERSIONS (Original, Zombie, Cthulhu, Star Fluxx, Firefly, Doctor Who, Batman, Marvel, Star Trek, Monty Python, Adventure Time, Anatomy, Chemistry, Math, Nature, Pirate, Oz, plus more). SIMPLE + CHAOTIC + FAST 5-30 min games. 5M+ copies sold total across editions.

Which Fluxx should I buy?+

ALL FLUXX VERSIONS SHARE CORE MECHANICS but have different KEEPERS + GOALS per theme. RECOMMENDATIONS: (1) FLUXX 5.0 or Fluxx Original — canonical entry; general themes. (2) STAR FLUXX / FIREFLY / DOCTOR WHO — for sci-fi fans. (3) CTHULHU / ZOMBIE — for horror fans. (4) MARVEL / BATMAN / STAR TREK — for superhero/franchise fans. (5) MATH / ANATOMY / CHEMISTRY / NATURE — for educational (great for teachers/parents). Each is $16-20 standalone. Choose the theme you'll enjoy visually + thematically. Base game (Fluxx 5.0) is the classic entry.

Sources & provenance

Last verified 2026-08-27.verified