Halma

STRATEGY BOARD GAME (1883) invented by DR. GEORGE HOWARD MONKS, Harvard University. Played on 16×16 square board with 2-6 players. Each player has 13-19 pieces in a corner CAMP; goal is to MOVE ALL PIECES to the OPPOSITE CAMP. Move 1 square OR jump over adjacent pieces (own or opponent's) — chained jumps allowed. Ancestor of CHINESE CHECKERS (1892 German variant on hexagonal star board). Classic 19th-century strategy game; hugely popular in Victorian era; niche today.

~45 min🌤indoor

Quick facts

Category

Mind Sports

Type

Individual

Players

2–6

Duration

~45 min

Where played

indoor

Country of origin

🇺🇸 United States

Estimated origin

1883 George Howard Monks; based on English game 'Hoppity'; ancestor of Chinese Checkers 1892

Olympic

No

Popularity

niche

How it works

Objective

Move all your pieces from your corner camp to the opposite corner camp.

Rules

Basic rules

  • Each turn: move 1 piece ONE step OR make chain of jumps over adjacent pieces

    Signature 2 move types.

  • Jump over own or opponent's pieces (no capture)

    Signature all-jumping.

  • Chain jumps allowed (multiple in one move)

    Signature chaining.

  • Move only into empty squares

    Standard board rule.

  • Winner: first to move all pieces into opposite camp

    Simple racing win condition.

Scoring

First to occupy opposite camp entirely wins.

ActionPoints
All pieces in opposite campWIN
Chained jump completionEfficiency measured in moves
Racing efficiencyFewer moves = better play

Win condition · All pieces in opposite corner camp.

Equipment

  • 16×16 square Halma board

    Signature — square with corner triangles marked as camps

  • Colored pieces (13 each for 4-player, 19 each for 2-player)

    Traditional wooden or plastic pieces

Terminology

Halma
Greek for 'jump'.
Camp
Corner triangle where pieces start + must reach in opposite corner.
Chain Jump
Multiple sequential jumps over pieces in a single move.
Chinese Checkers
Popular 1892 German variant on hexagonal star board — technically 'Sternhalma'.

Where it is played

Frequently asked

Halma vs Chinese Checkers?+

SIBLING GAMES with different boards. HALMA (1883 USA, George Howard Monks): 16×16 SQUARE board with corner triangles as camps. Original + more strategic (variable moves possible). CHINESE CHECKERS (1892 Germany, marketed by Ravensburger): HEXAGONAL STAR board with 6 corner points. Actually German invention despite name. More popular today in USA, China, Germany. Rules essentially identical (jump + move); Chinese Checkers is more accessible + visually elegant.

Sources & provenance

Last verified 2026-08-28.verified