Spite and Malice

American 2-player COMPETITIVE SOLITAIRE (~1920s USA) — hybrid of solitaire + rummy. Each player has a face-down 'PAYOFF PILE' of 26+ cards; goal: EMPTY YOUR PAYOFF PILE FIRST by building UP shared centre piles (Ace→Queen). Kings + Queens are WILD. Commercialised as SKIP-BO by Mattel (1967, based on same principles).

~30 min🌤indoor

Quick facts

Category

Card Games

Type

Individual

Players

2–6

Duration

~30 min

Where played

indoor

Country of origin

🇺🇸 United States

Estimated origin

Emerged early 20th century USA; commercialised as SKIP-BO (1967) by Minnie Hazel 'Skip' Bowman + acquired by Mattel; still played traditionally as public-domain 'Spite & Malice'.

Olympic

No

Popularity

regional

How it works

Objective

Be first to EMPTY YOUR PAYOFF PILE by playing its top card onto shared centre 'build piles' (Ace → Queen).

Rules

Basic rules

  • SETUP: each player has a PAYOFF PILE (usually 26 cards, face-down, top face-up) + hand of 5 cards + 4 personal DISCARD piles

    Signature 4-zone player setup.

  • CENTRE BUILD PILES: up to 4 shared centre piles built UP Ace → 2 → 3 → ... → Queen (Queen completes → pile removed)

    Signature Ace-to-Queen builds.

  • KINGS ARE WILD — can substitute for any card in the centre builds

    Signature King-wild rule.

  • TURN: (1) draw hand up to 5; (2) play top of payoff pile OR hand cards onto centre build piles; (3) end turn by discarding to one of own 4 side piles

    Standard 3-step turn.

  • SIDE DISCARD PILES: top card can be replayed later; strategic sequencing key

    Signature 4-pile discard strategy.

  • MUST PLAY payoff pile top when possible = key win-condition motion

    Signature must-play rule.

  • WIN: first player to play LAST card from their PAYOFF PILE wins

    Standard win condition.

Scoring

First to empty payoff pile wins; sometimes scored by opponent's remaining payoff cards.

Win condition · First to empty payoff pile.

Equipment

  • Two standard 52-card decks (104 cards total for 2 players)

    Signature 2-deck setup for 2p.

  • Chips optional for scoring

    Score tracking.

Terminology

Payoff pile
Face-down starting stack you must empty to win.
Build pile
Centre shared piles built Ace-to-Queen.
Side pile
Player's 4 personal discard/sequence piles.
Wild King
King substitutes for any needed card in a build.

Where it is played

Sources & provenance

Last verified 2026-08-28.verified