Ascension
Officially Ascension: Chronicle of the Godslayer
FAST FANTASY DECKBUILDER by ROBERT DOUGHERTY + DARWIN KASTLE (also Star Realms) + Stoneblade Entertainment, released 2010. First direct successor to Dominion — introduced the CENTER ROW mechanic (6 cards face-up you can buy immediately, refilled from Center Deck) that BECAME STANDARD for post-Dominion deckbuilders. 1-4 players compete to earn HONOR from card acquisition + monster slaying. 4 factions (Enlightened, Lifebound, Mechana, Void). 30 min games. 20+ EXPANSIONS + STANDALONE STANDALONES since 2010. Digital version very popular (iOS/Android/Steam).
What is Ascension?
ASCENSION is a FAST FANTASY DECKBUILDER designed by ROBERT DOUGHERTY + DARWIN KASTLE (also Star Realms + former MTG Hall of Fame pros) + published by STONEBLADE ENTERTAINMENT (previously Gary Games). Released 2010 — FIRST DIRECT SUCCESSOR to Dominion (2008). Introduced the CENTER ROW mechanic — 6 cards face-up in center; you can buy any of them immediately (vs Dominion where you must draft from 10 preset kingdom piles). Center Deck constantly refills Center Row after purchases. This BECAME STANDARD MECHANIC for post-Dominion deckbuilders (Legendary, Trains, etc.). GAMEPLAY: 1-4 PLAYERS. Start with 10-card deck (8 Apprentices + 2 Militia); each turn draw 5, play cards for RUNES (buy currency) or POWER (combat vs monsters); buy new cards or defeat monsters. 4 FACTIONS: ENLIGHTENED (blue, knowledge + card advantage), LIFEBOUND (green, heal + hero synergy), MECHANA (yellow, construct + persistent bases), VOID (black, void manipulation + return cards). Faction synergy bonuses. Fetch cards + monsters from Center Row for immediate impact. Slay monsters for HONOR (VP) + rewards. Game ends when Honor pool exhausted; count Honor from cards + monsters + trophies. WIN = MOST HONOR. 30 MIN games; fast turns. 20+ EXPANSIONS + STANDALONE releases since 2010: Storm of Souls (2011), Immortal Heroes (2012), Rise of Vigil (2013), Darkness Unleashed (2013), Realms Unraveled (2014), Dawn of Champions (2015), Deliverance (2016), Delirium (2017), Dreamscape (2018), Skulls & Sails (2019), Valley of the Ancients (2020), and many more mini + standalone expansions. Digital version very popular (iOS/Android/Steam) — cross-platform with async multiplayer. Sold 500k+ physical + millions digital.
Quick facts
Category
Card Games
Type
Individual
Players
1–4
Duration
~30 min
Where played
indoor
Field / court
Small tabletop
Country of origin
🇺🇸 United States
Estimated origin
2010 original; 20+ expansions + standalones since 2011
Olympic
No
Popularity
major
How it works
Objective
Earn most Honor (VP) by buying cards + defeating monsters. Game ends when Honor pool exhausts.
Rules
Basic rules
Start with 10-card deck (8 Apprentices + 2 Militia)
Standard starting deck.
Each turn: draw 5, play cards for Runes (buy) or Power (combat)
Similar to Dominion turn.
6-card Center Row (persistent, refills from Center Deck)
Buy any visible card.
Buy cards or defeat monsters for Honor points
Two paths to VP.
4 factions provide synergy bonuses when combined
Faction diversity or focus.
Game ends when Honor pool exhausted
Fixed end trigger.
Scoring
Honor-based. Highest Honor at game end wins.
| Action | Points |
|---|---|
| Buy Hero/Construct card | Card has Honor value + buys |
| Defeat Monster | Honor + immediate reward + sometimes Trophies |
| Faction synergy bonuses | Bonus Honor at game end |
| Trophy Monsters (from expansions) | Big Honor bonus |
Win condition · Most Honor when Honor pool exhausts.
Playing area
Called
Small tabletop
Dimensions
Small tabletop (~40cm × 50cm)
Home tabletop or digital app.
Equipment
Ascension: Chronicle of the Godslayer ($30 USD)
Original base game; retail
Ascension digital app (FREE with in-app purchases)
iOS/Android/Steam; excellent adaptation
Expansion sets ($20-30 each)
20+ expansions available
Strategies
Commit to 1-2 factions
Synergy bonuses reward focus.
Balance Runes vs Power
Need both for buys + monsters.
Center Row rotates — grab valuable cards fast
Others will buy them if you don't.
Trophy Monsters big Honor swings
Priority target.
Void faction removes cards
Thinning deck for efficiency.
Terminology
- Honor
- VP; win condition.
- Runes
- Buy currency.
- Power
- Combat vs monsters.
- Center Row
- 6 face-up cards available to buy.
- Center Deck
- Central deck refilling Center Row.
- Hero
- Basic buyable card.
- Construct
- Persistent buyable card.
- Monster
- Defeatable card for Honor + reward.
- Trophy Monster
- Big Monster; retained for endgame Honor.
- Enlightened / Lifebound / Mechana / Void
- 4 factions.
Major competitions
Ascension digital app tournaments + ladder
ongoing · worldwide online · since 2011
Gen Con + BGG.CON demos
annual · USA · since 2010
Where it is played
Governing bodies
Stoneblade Entertainment (publisher)
Founded 2010 · Seattle, Washington, USA
Robert Dougherty + Darwin Kastle (designers)
Founded 2010 · USA
Famous names & records
Famous athletes
- Robert Dougherty + Darwin Kastle (US) — Designers; MTG Hall of Fame
Learn this sport
beginner
- 1
Try Ascension digital app free (iOS/Android/Steam)
Best entry point.
- 2
OR buy base game ($30)
Physical version.
intermediate
- 1
Add 1-2 expansions
More card variety.
advanced
- 1
Play digital tournaments
Competitive ladder.
Frequently asked
What is Ascension?+
FAST FANTASY DECKBUILDER by ROBERT DOUGHERTY + DARWIN KASTLE (also Star Realms) + Stoneblade Entertainment, released 2010. First direct successor to Dominion — introduced the CENTER ROW mechanic (6 face-up cards to buy) that BECAME STANDARD for post-Dominion deckbuilders. 1-4 players compete to earn HONOR from card acquisition + monster slaying. 4 factions (Enlightened, Lifebound, Mechana, Void). 30 min games. 20+ EXPANSIONS since 2010. Digital version very popular (iOS/Android/Steam).
Ascension vs Dominion vs Star Realms — which deckbuilder?+
ALL THREE ARE EXCELLENT. DOMINION: 2-4 players, 60 min, kingdom-preset variety, no combat, most influential. STAR REALMS: 2 players strict, 15-20 min, combat-based, fastest, free app. ASCENSION: 1-4 players, 30 min, Center Row, Honor-based (VP + monsters), factions. RECOMMENDATION: DOMINION for kingdom variety fans; STAR REALMS for 2-player combat + speed; ASCENSION for factions + monsters + Center Row mechanic + 1-4 players. All three are gateway deckbuilders + can be owned simultaneously.
Sources & provenance
- Stoneblade Entertainment — Ascension— Stoneblade Entertainment
- Wikipedia — Ascension— Wikipedia