Kōnane

Officially Kōnane (Hawaiian Checkers)

TRADITIONAL HAWAIIAN abstract strategy board game — played on a stone board (PAPAMŪ) with SMOOTH BEACH STONES: BLACK (KUKUI / BASALT) vs. WHITE (CORAL). Alternating pieces fill entire board; PLAYERS TAKE TURNS JUMPING + CAPTURING opponent stones (like checkers) in ORTHOGONAL DIRECTIONS ONLY. First player unable to move LOSES. Documented in pre-contact Hawaii — favorite pastime of KING KAMEHAMEHA I (1758-1819).

~20 min🌤both

Quick facts

Category

Mind Sports

Type

Individual

Players

2–2

Duration

~20 min

Where played

both

Country of origin

🇺🇸 United States

Estimated origin

Pre-European-contact traditional Hawaiian game (documented 18th-19th c. by Captain Cook + William Ellis); King Kamehameha I was known aficionado; formally described in 1904 by Stewart Culin; taught in Hawaiian cultural revival programs late 20th c.

Olympic

No

Popularity

regional

How it works

Objective

Be the LAST PLAYER ABLE TO MAKE A CAPTURING JUMP — opponent who cannot move loses.

Rules

Basic rules

  • SETUP: alternating BLACK + WHITE fill entire board (checkerboard pattern)

    Signature alternating full-board start.

  • FIRST MOVE: BLACK removes 1 STONE from CENTER (or corner) of board — creates first empty space

    Signature 1st-move empty-space creation.

  • SECOND MOVE: WHITE removes 1 STONE adjacent to Black's removed stone — creates 2nd empty space

    Signature 2nd-move adjacent removal.

  • SUBSEQUENT TURNS: each player must JUMP one of their stones over an adjacent OPPONENT STONE into an empty square (ORTHOGONAL DIRECTIONS ONLY — up, down, left, right — NO DIAGONALS)

    Signature orthogonal-jump capture.

  • MULTIPLE JUMPS in ONE TURN: same stone can chain multiple jumps IN THE SAME DIRECTION only (cannot turn corners mid-turn)

    Signature same-direction chained jump.

  • CAPTURED opponent stones are REMOVED from board

    Signature capture-removes rule.

  • FIRST PLAYER unable to make a legal jump LOSES

    Signature no-move loses rule.

Scoring

Binary win/loss — no ongoing scoring; last-to-move wins.

Win condition · Opponent cannot make any legal capturing jump.

Equipment

  • PAPAMŪ (board): typically 8×8, 10×10, or 13×13 stone/wood grid — traditional Hawaiian: shallow dimples on lava-stone slab

    Signature papamū stone board.

  • STONES: BLACK (kukui-oil-blackened basalt or kukui nut) vs. WHITE (coral/limestone) — quantity fills entire board initially

    Signature 2-color natural stones.

Terminology

Papamū
The board — traditionally shallow dimples on lava-stone slab.
Konane
'To play a game' (Hawaiian).
Kūkū / Kūkuinut
Black stones (kukui-nut-derived black color).
White (coral/limestone)
White playing stones.
Ki'i
Sacred cultural context in Hawaiian tradition.

Major competitions

  • Hawaiian Cultural Center tournaments + Merrie Monarch Festival demonstrations

    annual · Hawaii (Merrie Monarch Festival) · since 1963

  • BoardGameArena Konane online ladder

    continuous · Global online · since 2015

Where it is played

Governing bodies

  • Bishop Museum + Kamehameha Schools (Hawaiian cultural stewards)

    Founded 1889 · Honolulu, HI, USA

  • Informal international abstract-gaming community

    Founded 1990 · Global (online)

Famous names & records

Famous athletes

  • King Kamehameha I (historical player)
  • Various Hawaiian cultural champions at Hawaiian Cultural Center + Merrie Monarch Festival

Sources & provenance

Last verified 2026-08-28.verified