Nine Men's Morris
Officially Nine Men's Morris (Merels, Mill)
Ancient 2-player abstract strategy game — dates to Roman Empire (200 AD Egyptian rooftop carvings). Players place + move 9 pieces on 24-point grid; form 'mills' (3 in a row) to capture opponent pieces. Solved as draw (2003); still played worldwide. Featured in Shakespeare (Midsummer Night's Dream).
What is Nine Men's Morris?
Nine Men's Morris is one of the OLDEST board games in continuous play — carved evidence dating to ~200 AD Roman Empire (rooftop of Kurna temple, Egypt) + medieval England (Gloucester Cathedral 13th c) + Viking + Norse cultures. Also called MILL, MERELS, MERELLES (French), MÜHLE (German), MULINELLO (Italian). GAMEPLAY: 2 players; 24-point board (3 concentric squares connected by lines at midpoints); each player has 9 pieces of one color. 3 PHASES: (1) PLACEMENT — players alternate placing pieces on empty intersections. (2) MOVEMENT — after all 18 pieces placed, players alternate moving pieces along lines to adjacent empty intersections. (3) FLYING (endgame) — when player reduced to 3 pieces, they can move ('fly') to any empty intersection. GOAL: form a 'MILL' (3 pieces in straight line along board edges/spokes). Forming mill = REMOVE one opponent piece (rule: can't remove from opponent's mill unless no other option). WIN CONDITIONS: (1) Reduce opponent to 2 pieces (can't form mill). (2) Trap opponent so they can't move. HISTORY: Roman-era 'Ludus Latrunculorum' variant; Vikings played on ship boards (found in Gokstad ship burial); medieval Europe VERY popular — even Shakespeare mentions 'nine men's morris' in A Midsummer Night's Dream (1595). VARIANTS: Three, Six, Twelve Men's Morris (different piece counts + boards). Twelve Men's Morris uses diagonal lines. COMPUTER-SOLVED: Ralph Gasser proved Nine Men's Morris is a DRAW with perfect play (1993 first analysis; full solve 2003). Modern competitive scene small but growing; WORLD MILL SPORTS ASSOCIATION organizes tournaments since 1990s. Popular in Germany (Mühle Weltmeisterschaft), UK, USA, Balkans. Considered 'chess of the ancients.'
Quick facts
Category
Board Games
Type
Individual
Players
2–2
Duration
~15 min
Where played
indoor
Field / court
24-point board (3 concentric squares)
Country of origin
🇮🇹 Italy
Estimated origin
~200 AD Roman Empire (Kurna Temple rooftop carving Egypt); Norse Viking era 800-1000 AD; medieval Europe 12-15th c; solved 2003
Olympic
No
Popularity
regional
How it works
Objective
Form 3-in-a-row (mill) to capture opponent's pieces; reduce opponent to 2 pieces OR trap them so they can't move.
Match structure
Single-game or best-of-N in tournaments. Championship: Swiss + knockout format.
Rules
Basic rules
Setup: empty board, 9 pieces each
24-intersection board; each player holds 9 pieces off-board initially.
Phase 1: Placement (18 moves)
Players alternate PLACING one piece on any empty intersection. Continue until all 18 pieces placed.
Form 'mill' = 3 in a row
3 pieces of your color in straight line (along board edge or spoke) = MILL. Forming mill (during placement or movement) = REMOVE 1 opponent piece from board.
Cannot remove piece from opponent's mill
Unless opponent has NO pieces outside a mill (in which case any piece removable).
Phase 2: Movement
After placement complete: players alternate MOVING one piece along lines to ADJACENT empty intersection (no diagonal, unless variant).
Mills form during movement too
Moving piece into 3-in-a-row = new mill = remove opponent piece. Breaking + reforming mill (open + close) is valid + powerful tactic.
Phase 3: Flying (3 pieces left)
When player reduced to 3 pieces, they can 'FLY' — move a piece to ANY empty intersection (not restricted to adjacent). Underdog rule to prolong game.
Win conditions
(1) Reduce opponent to 2 pieces (can't form mill anymore). (2) Trap opponent so they have no legal move.
Advanced rules
Open + close mill tactic
Break existing mill (move piece out), then move it back to reform mill on next turn = capture another opponent piece. Powerful repeated tactic.
Double mill
Move that forms 2 mills simultaneously = capture 2 pieces (rare but devastating).
Mobility restriction
Similar to Othello: force opponent into positions where they can't move without giving up pieces.
Flying phase strategy
With 3 pieces + flying rule, defensive players can hold indefinitely; skilled attackers must force zugzwang (no good move for opponent).
Solved game (draw with perfect play)
Ralph Gasser proved 1993-2003 that Nine Men's Morris = DRAW with perfect play from both sides. Similar solve as checkers + Othello.
Twelve Men's Morris variant
Adds diagonal lines to board + 12 pieces per player; more complex + longer games; also often played.
Three + Six Men's Morris variants
Simpler versions with fewer pieces; often first taught to children; still strategic.
Blocking + trapping tactics
Endgame: create positions where opponent's remaining pieces have no legal moves.
Historical rule variations
Some variants allow diagonal moves; German 'Mühle' has slight timing differences; local rules exist.
Tournament formats
Swiss pairings + knockout; typically 15-30 min per player per game.
Scoring
Win by reducing opponent to 2 pieces OR trapping opponent. Tournament tracks match wins.
| Action | Points |
|---|---|
| Capture opponent piece via mill | -1 to opponent's piece count |
| Reduce opponent to 2 pieces | Win |
| Trap opponent (no legal move) | Win |
| Match win | 1 pt in tournament |
| Draw (agreement or repetition) | 0.5 pt each |
Win condition · Reduce opponent to 2 pieces (can't form mill anymore) OR opponent has no legal move.
Playing area
Called
24-point board (3 concentric squares)
Dimensions
3 concentric squares connected by 4 straight lines at midpoints; 24 intersections total. Standard board ~30-40cm across.
Distinctive 3-nested-squares design with connecting spokes. Some variants add diagonal lines. Pieces placed on 24 intersection points.
Equipment
Morris board
24-point board — wooden, printed cardboard, or drawn on flat surface. $5-30 for quality set.
18 pieces (9 per player)
Distinct colors (typically black/white or two contrasting colors). Wooden, stone, plastic, or bone historically.
Optional chess clock
Tournament play sometimes uses 15-30 min per side clocks.
Officiating
World Mill Sports Association + national federations organize official tournaments. Clock rules + repetition rules follow chess-style conventions.
- Tournament director
- Head arbiter
- Round officials for pairings + timing
Strategies
Learn rules in 5 minutes
Simplest of ancient strategy games; rules genuinely simple. Play 10-20 casual games to internalize.
Placement phase priorities
Control CENTER intersections (most connected — 4 lines each). Corners are less valuable (2 lines only).
Prevent opponent mills
Block opponent's near-mill (2 pieces in row) BEFORE completing your own mill in early game.
Master open + close mill tactic
Break your own mill (move piece out), then move it back next turn to reform. Repeated captures = huge advantage.
Endgame flying strategy
When reduced to 3 pieces, flying rule = mobility. Skilled attackers use flying threats; defenders hold with mill positions.
Study Twelve Men's Morris too
Similar rules + more strategic depth. Diagonal lines add complexity.
Play online (BrainKing, Ludi Games, Yucata)
Free online play with rated ladder + tournaments. Global community.
Join German or Balkan tournaments
Most active competitive scenes; WMSA-affiliated events.
Consult solve database
Ralph Gasser's solve database available for study; understand perfect-play patterns.
Timeless entertainment value
1800+ year history means game has stood test of time; enjoy connection to Roman + Viking players.
Terminology
- Mill
- 3 pieces in straight line along board edge/spoke; capture opponent piece.
- Merels / Merelles
- French name for the game.
- Mühle
- German name (means 'mill').
- Molino / Mulinello
- Italian names.
- Ninepenny Marl
- Medieval English name.
- Placement phase
- First 18 moves — placing 9 pieces each.
- Movement phase
- Post-placement — moving pieces along lines to adjacent intersections.
- Flying / Jumping
- When reduced to 3 pieces, player can move to any empty intersection (not just adjacent).
- Open + close mill
- Powerful tactic — break existing mill then reform on next turn for repeat captures.
- Double mill
- Move that forms 2 mills simultaneously; capture 2 pieces.
- Trap / Zugzwang
- Position where opponent has no legal move (immediate loss).
- Reduction
- Reducing opponent's piece count via mill captures.
- Blocking
- Preventing opponent from forming mill by occupying key intersection.
- Intersection
- 24 points where lines meet on board; pieces go here (not squares like chess).
- 3 concentric squares
- Distinctive board pattern with 3 nested squares + spoke connections.
- Twelve Men's Morris
- Variant with 12 pieces per player + diagonal lines; more complex.
- Six / Three Men's Morris
- Simpler variants with fewer pieces on smaller boards.
- Draw by threefold repetition
- Same position 3 times = draw (chess-style rule).
- WMSA
- World Mill Sports Association.
- Ralph Gasser
- Swiss computer scientist who solved the game 1993-2003.
Major competitions
Mühle Weltmeisterschaft (Nine Men's Morris World Championship)
annual · Germany + international · since 1990
German National Championship
annual · Germany · since 1985
Online Morris leagues (WMSA)
ongoing · worldwide online · since 2000
European Morris Championship
biennial · Europe · since 1995
Balkan Morris Championship
annual · Serbia, Croatia, Slovenia, Bulgaria · since 2000
Where it is played
Governing bodies
World Mill Sports Association (WMSA)
Founded 1990 · worldwide (rotating)
German Mühle Association
Founded 1985 · Germany
Nine Men's Morris International Federation
Founded 2000 · international online + tournaments
Famous names & records
Famous athletes
- Various German + Balkan players dominate modern scene; smaller pro community
- Ralph Gasser (Switzerland) — computer scientist who solved the game 1993-2003
- Wolfgang Kirchner (Germany) — Multi-time German Champion
- Notable historical: William Shakespeare (referenced game in Midsummer Night's Dream)
- Modern online champions from Ludi Games + BrainKing platforms
- Cornel Marsjan (Netherlands) — European champion
- Zoran Radulović (Serbia) — Balkan champion
Records
Oldest continuous board game evidence
Roman Empire (Kurna Temple Egypt) — ~200 AD carved evidence (200)
Shakespeare reference
William Shakespeare — 'A Midsummer Night's Dream' 1595 (1595)
Game solved (draw with perfect play)
Ralph Gasser — 1993 initial + 2003 full solve (2003)
First World Championship
German Mühle Association — 1990 (Mühle Weltmeisterschaft) (1990)
Longest played board game in continuous history
Nine Men's Morris — ~1800+ years continuous (2024)
Viking Gokstad ship burial board
Gokstad ship 900 AD Norway — Board found in Viking burial (900)
Learn this sport
beginner
- 1
Learn rules (5 min)
3 phases + mill formation + capture. Simplest ancient game rules.
- 2
Play 10 casual games
Any online site (BrainKing, Yucata) or physical set. Internalize placement + movement rhythm.
- 3
Watch YouTube tutorials
German + English tutorials teach open+close mill tactic + endgame flying.
intermediate
- 1
Study placement openings
Center-first placement priority + blocking key intersections. 50-100 games to develop opening feel.
- 2
Master open + close mill tactic
Repeated capture tactic; foundation of intermediate play.
- 3
Online rated ladder
BrainKing.com or Yucata.de rated systems; climb rating from starter to expert.
advanced
- 1
WMSA-rated tournaments
Online + in-person WMSA events; official rating + competitive experience.
- 2
German + Balkan championships
Most active competitive scenes; travel to Europe for premier events.
- 3
Study Gasser's solve database
Perfect play analysis; understand theoretical positions.
Frequently asked
How do you play Nine Men's Morris?+
2-player game with 24-point board (3 concentric squares connected by spoke lines). Each player has 9 pieces. 3 PHASES: (1) PLACEMENT — alternate placing all 18 pieces on empty intersections. (2) MOVEMENT — alternate moving pieces along lines to ADJACENT empty intersections. (3) FLYING — when reduced to 3 pieces, that player can move to ANY empty intersection (underdog rule). GOAL: Form 'MILL' (3 pieces in straight line) — captures 1 opponent piece. WIN: (1) Reduce opponent to 2 pieces (can't form mill anymore). (2) Trap opponent so they have no legal move. KEY TACTIC: 'open + close mill' — break your existing mill then reform on next turn for REPEATED CAPTURES. Simple rules + deep strategy = same appeal as Othello + checkers.
How old is Nine Men's Morris?+
One of OLDEST BOARD GAMES in continuous play — ~1800+ YEARS. EVIDENCE: (1) ~200 AD Roman Empire — game boards carved into roof tiles of KURNA TEMPLE, Egypt. (2) VIKING ERA (800-1000 AD) — board found in GOKSTAD SHIP BURIAL, Norway (900 AD). (3) MEDIEVAL EUROPE — carved into stone at Gloucester Cathedral (13th c), Canterbury Cathedral pews, Westminster Abbey. (4) 15-16th c — massively popular pub + tavern game across Europe. (5) SHAKESPEARE mentions in 'A Midsummer Night's Dream' (1595): 'The nine men's morris is filled up with mud.' (6) COLONIAL AMERICA + WORLDWIDE spread with European settlers. COMPARISON: Chess is ~1500 years old; backgammon ~5000 years; Nine Men's Morris ~1800+ years. Only Go + backgammon are older still-played board games. Modern competitive scene renewed since 1985 with German Mühle Association + 1990 first World Championship.
Is Nine Men's Morris solved?+
YES — SOLVED as DRAW with perfect play by Ralph Gasser (Swiss computer scientist) in 1993 (initial analysis) + 2003 (full solve). Both players playing perfectly = DRAW. Similar to checkers (solved 2007, draw), Othello (solved 2023, draw), Connect Four (solved 1988, first player wins). WHAT SOLVING MEANS: computer can determine best move at every position + guarantee at least draw against any opponent. IMPLICATIONS: (1) HUMAN PLAY still far from perfect. (2) Amateur + tournament play remains competitive. (3) COMPUTER PROGRAMS unbeatable by humans at highest level. (4) OPENING + ENDGAME THEORY refined by databases. (5) STRATEGIC DEPTH intact for humans — thousands of positions per game. SOLVING is achievement of computer science; doesn't diminish game's cultural + entertainment value. Still played by millions worldwide + featured in ancient + medieval history.
What variants exist?+
MAIN VARIANTS: (1) NINE MEN'S MORRIS — standard 9 pieces per player; classical version. (2) TWELVE MEN'S MORRIS — 12 pieces per player + DIAGONAL LINES added to board; more complex; also very popular. (3) SIX MEN'S MORRIS — 6 pieces, smaller board; faster + simpler. (4) THREE MEN'S MORRIS — related to TIC-TAC-TOE with movement phase; children's game. (5) LASKER MORRIS — allows simultaneous placement + movement; German competitive variant. (6) LASKER-MORRIS + LASKER RULES — different capture rules. (7) COWBOY CHECKERS — US regional name for standard version. (8) MERELS / MERELLES — French name (same game). REGIONAL NAMES: Mühle (German), Molino/Mulinello (Italian), Möllan (Swedish), Møller (Danish), Nite (Scandinavian dialects). PLAYING SURFACE VARIANTS: (1) Wood + stone historical. (2) Cloth/leather portable versions. (3) Digital + mobile apps. Most competitive play uses standard 9 Men's Morris rules; casual play sometimes uses 12 Men's variant.
Where can I play?+
ONLINE: (1) BrainKing.com — free online play + rated ladder + tournaments. (2) Yucata.de — German-based platform with strong Nine Men's Morris community. (3) Ludi Games — mobile apps. (4) Playok.com — free casual play. (5) Various mobile apps (Mill Master, Mühle Deluxe, etc.). IN-PERSON: (1) GERMANY — Mühle Weltmeisterschaft (World Championship) annually; German Mühle Association hosts events. (2) UK — Nine Men's Morris clubs in Oxford, Cambridge, London. (3) BALKANS — active scenes in Serbia, Croatia, Slovenia, Bulgaria. (4) USA — smaller scene; occasional tournaments at boardgame conventions. (5) SCANDINAVIA — Viking-era heritage keeps game popular. FAMILY + HOBBY: (1) Physical sets $5-30 (wooden or plastic). (2) Print + draw board on paper — game requires only 2 sets of 9 tokens. (3) Chess sets often include Nine Men's Morris board on reverse of chessboard historically. Small but dedicated global community; welcoming to newcomers.
Sources & provenance
- Wikipedia — Nine men's morris— Wikipedia
- Ralph Gasser — solving Nine Men's Morris— MSRI
- German Mühle Association— Mühle Weltmeisterschaft