Kemet

Officially Kemet: Blood and Sand

FAST AREA-CONTROL WARGAME set in MYTHIC EGYPT, designed by JACQUES BARIOT + GUILLAUME MONTIAGE + published by MATAGOT (France, 2012). Refreshed as KEMET: BLOOD AND SAND (2021 Matagot). 3-5 players lead EGYPTIAN CITY-STATES vying for control via BATTLES, PYRAMIDS, DIVINE INTERVENTIONS. Fast turn-based combat with dice + card play. Signature POWER TILE draft — buy tiles from 3 color pyramids for game-length powers. Signature TOTEMS + MYTHIC MONSTERS (Sphinx, Mummy, Elephant, Scorpion King, etc.). Fast games (90 min) + high player interaction. Considered a MODERN AREA-CONTROL CLASSIC.

📐Standard tabletop~90 min🌤indoor

What is Kemet?

KEMET is a FAST AREA-CONTROL WARGAME set in MYTHIC EGYPT. Original design by JACQUES BARIOT + GUILLAUME MONTIAGE + illustrated by CHRISTIAN CHAUSSARD; published by MATAGOT (France, 2012). Refreshed + updated as KEMET: BLOOD AND SAND (2021 Matagot Kickstarter — significant graphic + gameplay refresh; considered definitive version). 3-5 PLAYERS lead EGYPTIAN CITY-STATES vying for control of Egypt via BATTLES, PYRAMIDS, DIVINE INTERVENTIONS. Setting: mythic Ancient Egypt with dieties + monsters. GAMEPLAY: 5 rounds (or first-to-8 VP variant), each round 3 phases: (1) NIGHT (day/night marker + draw cards), (2) DAY (take actions — Recruit, Move, Attack, Buy Power Tile, Level Up Pyramid, Pray for Prayer Points), (3) DUSK (score end-of-turn). SIGNATURE POWER TILE DRAFT: buy tiles from 3 COLOR PYRAMIDS (Red = combat/aggression, White = movement/utility, Blue = economy/defense); pyramids have 3 levels; each level unlocks more powerful tiles. Signature TOTEMS + MYTHIC MONSTERS: buy MYTHIC CREATURES (Sphinx, Mummy, Elephant, Scorpion King, Giant Snake, Phoenix, plus more in expansions) as army units OR summon via power tiles. FAST TURN-BASED COMBAT: attacker vs defender each play a card face-down + reveal; higher attack value + card modifiers wins; loser retreats or dies. Card play is DETERMINISTIC (no dice) — modifiers from tiles + card cost. Deep combat despite quick resolution. 5 ROUNDS or first-to-8 VP wins. VP earned via: winning battles, controlling temples, upgrading pyramids, glory tiles (secret objectives). Fast games (60-120 min) + high player interaction. Considered a MODERN AREA-CONTROL CLASSIC + gateway heavier euro-warhybrid. KEMET: TA-SETI (2015) expansion adds 3-4 more factions + power tiles + monsters. BLOOD AND SAND (2021) is refresh + expansion collection.

Quick facts

Category

Board Games

Type

Team sport

Players

3–5

Duration

~90 min

Where played

indoor

Field / court

Standard tabletop

Country of origin

🇫🇷 France

Estimated origin

2012 original; 2015 Ta-Seti expansion; 2021 Blood and Sand refresh (definitive)

Olympic

No

Popularity

major

How it works

Objective

First to 8 VP wins immediately (Blood and Sand variant). Alternatively play 5 rounds + highest VP wins.

Rules

Basic rules

  • Each round: Night (draw cards) → Day (actions) → Dusk (scoring)

    Cyclical structure.

  • Day actions: Recruit troops, Move troops, Attack, Buy Power Tile, Level Up Pyramid, Pray

    Menu of 6 actions.

  • Buy Power Tiles from 3 color pyramids (Red/White/Blue) at 3 levels

    Personal tech tree.

  • Combat: play card face-down; reveal + resolve deterministically

    No dice in combat.

  • Score VP via battles won, temples held, pyramids leveled, glory tiles

    Multiple VP paths.

  • First to 8 VP wins (Blood and Sand)

    Fast game.

Scoring

VP-based. First to 8 VP wins (or highest after 5 rounds).

ActionPoints
Win battle1 VP
Control temple at Dusk1-2 VP
Fully upgrade pyramid (level 4)1 VP
Secret Glory Tile fulfillment1-2 VP
First to 8 VP wins immediatelyGame end

Win condition · First to 8 VP wins immediately (in Blood and Sand). Original: highest VP after 5 rounds.

Playing area

Called

Standard tabletop

Dimensions

Large board (~60cm × 80cm)

Home tabletop; requires table for map + player boards + tiles + cards.

Equipment

  • Kemet: Blood and Sand ($100 USD, 2021 refresh)

    Definitive modern version; retail

  • Kemet: Blood and Sand Kickstarter box ($150-200)

    All-in with monsters + upgrades

  • Kemet original + Ta-Seti expansion (out of print, $80+)

    Original 2012 game with expansion

Strategies

  • Choose power tile focus: Red aggression vs Blue defense

    Commit to strategy.

  • Recruit + attack early for VP

    Battles are 1 VP each.

  • Temples: control temples at Dusk for VP

    Consistent VP source.

  • Save cards for critical fights

    Card management wins combat.

  • Path to 8 VP: multiple wins + temples + upgrades

    Multiple paths, not single.

Terminology

Pyramid
Player-owned tech tree; 3 colors, 4 levels each.
Power Tile
Ability card bought from pyramid; permanent.
Temple
Controllable structure; VP source.
Divine Intervention
One-time powerful ability from cards.
Glory Tile
Secret personal objective for bonus VP.
Mythic Creature
Elite unit (Sphinx, Mummy, Elephant, etc.).
Totem
Player marker for territory.
Prayer Point
Currency; used to buy tiles + cards.
Day/Night/Dusk
3 phases per round.
Blood and Sand
2021 refresh; definitive version.

Major competitions

  • Matagot demos + expo tournaments

    annual · Europe · since 2013

  • Essen Spiel + BGG.CON demos

    annual · worldwide · since 2013

Where it is played

Governing bodies

  • Matagot (publisher)

    Founded 2003 · Paris, France

  • BoardGameGeek (community tracking)

    Founded 2000 · USA

Famous names & records

Famous athletes

  • Jacques Bariot + Guillaume Montiage (FR) — Designers
  • Christian Chaussard (FR) — Illustrator

Learn this sport

beginner

  1. 1

    Buy Kemet: Blood and Sand ($100)

    Definitive version.

  2. 2

    Watch Watch It Played tutorial

    Learn combat + pyramid draft.

intermediate

  1. 1

    Play with 4-5 players for full interaction

    3p also works.

advanced

  1. 1

    Add Book of the Dead + expansion content

    More monsters + tiles.

Frequently asked

What is Kemet?+

FAST AREA-CONTROL WARGAME set in MYTHIC EGYPT, designed by JACQUES BARIOT + GUILLAUME MONTIAGE + published by MATAGOT (France, 2012). Refreshed as KEMET: BLOOD AND SAND (2021). 3-5 players lead EGYPTIAN CITY-STATES vying for control via BATTLES, PYRAMIDS, DIVINE INTERVENTIONS. Fast turn-based combat with dice + card play. Signature POWER TILE draft. Signature TOTEMS + MYTHIC MONSTERS. Fast games (90 min) + high player interaction. Considered a MODERN AREA-CONTROL CLASSIC + gateway wargame.

Kemet original vs Blood and Sand?+

BUY BLOOD AND SAND (2021 refresh). Blood and Sand is a full refresh + graphic upgrade + gameplay refinements + includes Ta-Seti expansion factions + upgraded miniatures. Original Kemet (2012) is out of print + collectible; not needed if you have Blood and Sand. Blood and Sand = definitive version. Available for $100 retail; Kickstarter box $150-200 with additional monsters + upgrades.

Sources & provenance

Last verified 2026-08-27.verified