Nemesis

SEMI-COOPERATIVE ALIEN-HORROR SURVIVAL BOARD GAME by ADAM KWAPIŃSKI + AWAKEN REALMS (Poland, 2018). 1-5 players wake from cryosleep on a stricken deep-space vessel infested with Alien-like INTRUDERS. Each player has SECRET OBJECTIVES that often conflict with survival — betrayal is expected. Iconic THREAT DECK spawns aliens by 'sound' events; NOISE from actions attracts monsters. HIGH TENSION + BEAUTIFUL MINIATURES + narrative-heavy. Follow-up games: NEMESIS: LOCKDOWN (2022, underground base), NEMESIS: RETALIATION (2023, sci-fi combat expansion). Massive KICKSTARTER success (multiple $2-3M campaigns).

📐Modular tabletop board~150 min🌤indoor

What is Nemesis?

NEMESIS is a SEMI-COOPERATIVE ALIEN-HORROR SURVIVAL BOARD GAME designed by ADAM KWAPIŃSKI + published by AWAKEN REALMS (Wroclaw, Poland; also Etherfields, Tainted Grail, ISS Vanguard, THE GREAT WALL). Released 2018 via KICKSTARTER (raised $2.4M, one of biggest board game Kickstarters). Explicitly INSPIRED BY the ALIEN + ALIENS franchise + THE THING + Prometheus atmosphere. 1-5 PLAYERS wake from cryosleep on the STRICKEN DEEP-SPACE VESSEL 'NEMESIS' infested with ALIEN-LIKE INTRUDERS (parasites → adult drones → warriors → queens). Each player has SECRET PERSONAL OBJECTIVES (assigned at game start; often CONFLICTING — e.g., 'Get to Bridge alive' vs 'Ensure Nemesis crashes into Earth' vs 'Bring back live Intruder'). BETRAYAL IS EXPECTED + built into game. Iconic THREAT DECK spawns aliens by 'sound' events; NOISE from actions (running, firing gun, using tools) attracts monsters. HIGH TENSION game — cryogenic pods can suddenly fail, characters get infected with parasites (roll dice to survive), Intruders swarm from vents, fires spread through ship, oxygen drops. BEAUTIFUL MINIATURES (25+ Intruder variants + 6 crew miniatures) painted by community; ship map is atmospheric + modular. 90-180 MIN game. HIGHLY NARRATIVE — every play generates own horror story. FOLLOW-UP GAMES: NEMESIS: LOCKDOWN (2022 Kickstarter $3M raised, underground research base setting, more player-vs-player emphasis), NEMESIS: RETALIATION (2023 Kickstarter, sci-fi combat expansion), NEMESIS: TERMINAL (upcoming 2025), NEMESIS: BIOHAZARD (2024 zombie-flavored spinoff). Considered ONE OF THE BEST-DESIGNED thematic board games ever + gateway to the AWAKEN REALMS Kickstarter empire. WARNING: high complexity + long setup + heavy player emotional investment (great for horror fans; overwhelming for casual).

Quick facts

Category

Board Games

Type

Team sport

Players

1–5

Duration

~150 min

Where played

indoor

Field / court

Modular tabletop board

Country of origin

🇵🇱 Poland

Estimated origin

2018 Kickstarter + 2019 general retail; Lockdown 2022; Retaliation 2023

Olympic

No

Popularity

major

How it works

Objective

Complete your SECRET OBJECTIVE (varies per player) AND survive the ship. Multiple win conditions per player = often only 1-2 win, sometimes nobody wins.

Rules

Basic rules

  • Each player takes crew role: Captain, Soldier, Scientist, Sentinel, Medic, Mechanic (6 characters)

    Different abilities + starting inventory.

  • Secret Objectives assigned at game start (often conflicting)

    Motivates betrayal + secrecy.

  • Take actions each turn: Move, Fire, Perform action, Rest, Search

    Actions cost Action Cards from hand.

  • Noise from loud actions (running, firing) triggers Intruder spawns

    Central tension mechanic.

  • Infection: getting attacked risks parasite implantation (chestburster)

    Sudden death mid-game if untreated.

  • Escape via escape pod OR return to Earth via bridge control OR complete other objective

    Multiple exit strategies.

Scoring

Win/lose per player based on personal objective + surviving. Not VP-based.

ActionPoints
Complete secret objective + survivePersonal win (rare achievement)
Die on shipPersonal loss (common)
Fail to complete objective but survivePartial win/loss

Win condition · Complete personal secret objective AND either escape via pod OR safely return to Earth. Multiple asymmetric win conditions.

Playing area

Called

Modular tabletop board

Dimensions

Large table space (~90cm × 90cm setup)

Home tabletop; requires large table for modular ship + miniatures + card space.

Equipment

  • Nemesis base game ($120-150 USD)

    Retail edition; miniatures + cards + modular board

  • Nemesis: Lockdown ($120-150)

    Standalone sequel; separate game, different setting

  • Awaken Realms Kickstarter exclusive add-ons ($20-80 each)

    Alien queen + medic + additional characters

Strategies

  • Don't reveal objective; misdirect opponents

    Hidden info is key.

  • Balance progress vs safety

    Rush + die easily; slow + run out of time.

  • Cooperate strategically until objectives diverge

    Semi-coop; help until you don't.

  • Manage Intruder threat levels

    Higher threat = more spawns.

  • Escape pod is popular exit; guard it

    Only certain pods accessible.

Terminology

Intruder
Alien enemy; parasites → adults → queens (bag draw system).
Threat Deck
Card deck triggering Intruder actions + spawns.
Noise marker
Placed on room when loud action taken; attracts Intruders.
Objective
Secret personal win condition assigned at game start.
Crew role
Character with unique abilities (Captain, Soldier, etc.).
Cryogenic Pod
Sleeping crew; can be woken or die from failure events.
Egg Room / Nest
Alien breeding rooms; source of larvae.
Escape Pod
Lifeboat; primary escape route.
Bridge
Control room; determine ship destination.
Infection
Parasite from Intruder attacks; risk of chestburster.

Major competitions

  • Awaken Realms official conventions + demos

    periodic · worldwide · since 2019

  • BGG.CON demos + community events

    annual · USA + worldwide · since 2019

Where it is played

Governing bodies

  • Awaken Realms (publisher)

    Founded 2015 · Wroclaw, Poland

  • BoardGameGeek (community tracking)

    Founded 2000 · USA

Famous names & records

Famous athletes

  • Adam Kwapiński (PL) — Designer
  • Awaken Realms artists (Piotr Krezelewski et al.) — Iconic art + miniatures
  • Rahdo Runs Through / Watch It Played / Man vs Meeple — Popular reviewers

Learn this sport

beginner

  1. 1

    Buy Nemesis base game ($120-150)

    Kickstarter versions have more content but retail is cheaper.

  2. 2

    Watch Watch It Played tutorial

    Complex rules; teach before playing.

intermediate

  1. 1

    Play 3-4 games to internalize

    Learn Intruder types + objective variety.

advanced

  1. 1

    Try Lockdown (harder, different setting)

    Standalone sequel.

  2. 2

    Solo campaign mode

    Play multiple crew simultaneously.

Frequently asked

What is Nemesis?+

SEMI-COOPERATIVE ALIEN-HORROR SURVIVAL BOARD GAME by ADAM KWAPIŃSKI + AWAKEN REALMS (Poland, 2018). 1-5 players wake from cryosleep on a stricken deep-space vessel infested with Alien-like INTRUDERS. Each player has SECRET OBJECTIVES that often conflict with survival — betrayal is expected. Iconic THREAT DECK spawns aliens by 'sound' events; NOISE from actions attracts monsters. HIGH TENSION + BEAUTIFUL MINIATURES + narrative-heavy. Multiple sequels: LOCKDOWN (2022), RETALIATION (2023), TERMINAL (2025). Massive KICKSTARTER success (multiple $2-3M campaigns).

Nemesis vs Nemesis Lockdown — which to buy?+

BOTH ARE STANDALONE. Original NEMESIS (2018) = space ship + Alien-inspired atmosphere; considered the classic. NEMESIS LOCKDOWN (2022) = underground research base setting, more player-vs-player emphasis + refined rules. RECOMMENDATION: START WITH ORIGINAL NEMESIS ($120-150) for iconic setting + gateway experience. LOCKDOWN if you love Nemesis + want new setting + slightly more polished rules. Both are excellent semi-coop horror experiences; can be played independently.

Sources & provenance

Last verified 2026-08-27.verified