Sheepshead

Officially Sheepshead (Sheephead / Schafkopf-American)

TRICK-TAKING CARD GAME popular in WISCONSIN, USA — descendant of German SCHAFKOPF brought by 1840s Bavarian immigrants. Played 5-HANDED with 32-CARD deck (7 through Ace of each suit), where TRUMP consists of ALL QUEENS + ALL JACKS + ALL DIAMONDS. Bidder ('PICKER') plays with one PARTNER (holder of Jack of Diamonds — 'CALLED-ACE partner') against three others. Deep bidding + partnership + counting-cards strategy. Wisconsin Sheepshead Tournament series draws hundreds annually.

~45 min🌤indoor

Quick facts

Category

Card Games

Type

Team sport

Players

3–5

Duration

~45 min

Where played

indoor

Country of origin

🇺🇸 United States

Estimated origin

Descended from German Schafkopf (Bavarian card game, 1780s+); brought to Wisconsin by German immigrants 1840s; Americanized 5-handed 32-card variant became state's signature card game; National Sheepshead Association formed 1983.

Olympic

No

Popularity

regional

How it works

Objective

PICKER + partner take 61+ CARD POINTS (out of 120 possible) to win hand; opponents win if they take 60+.

Rules

Basic rules

  • DEAL: 6 cards per player + 2-card BLIND (kitty)

    Signature deal + blind.

  • BIDDING: 'PICK OR PASS' rotation — whoever PICKS takes the 2-card BLIND, becomes PICKER, calls partner via 'CALLED ACE' (an ace of a suit picker doesn't hold)

    Signature pick-and-call bidding.

  • PARTNERSHIPS: PICKER + HOLDER of CALLED ACE = TEAM 1 vs 3 defenders = TEAM 2 (partner IDENTITY often secret until first trick reveals)

    Signature secret-partner mechanic.

  • TRUMPS: all 14 (all Q + all J + all diamonds); RANK ORDER: Q♣ > Q♠ > Q♥ > Q♦ > J♣ > J♠ > J♥ > J♦ > A♦ > 10♦ > K♦ > 9♦ > 8♦ > 7♦

    Signature 14-card trump order.

  • NON-TRUMP RANK: A > 10 > K > 9 > 8 > 7 (in each non-diamond suit)

    Signature non-trump ranks.

  • CARD POINTS: A=11, 10=10, K=4, Q=3, J=2, others=0; TOTAL 120 points in deck

    Signature card-point values (Q ↓ J flipped from many games).

  • TAKE 61+ POINTS to WIN; TAKE ALL 120 = SCHNEIDER; TAKE ALL TRICKS = SCHWARZ (huge bonus)

    Signature 61-Schneider-Schwarz scoring.

  • LEASTER (special): if no one PICKS, hand becomes 'LEASTER' — players play individually, LOWEST point-total wins (or specific variants)

    Signature Leaster no-picker fallback.

Scoring

Payment in COINS/CHIPS from losers to winners; base 2 chips + bonuses (Schneider +2, Schwarz +4, called-ace 'CRACKED' +2, MAURER-doubled +N).

Win condition · Picker+partner take 61+ points OR opposition takes 60+ points; chip totals track running score.

Equipment

  • STANDARD 32-CARD PACK (7, 8, 9, 10, J, Q, K, A of each suit) — cards below 7 removed from regular 52-card deck

    Signature 32-card pack.

  • SCORE PAD + PENCIL

    Standard score-keeping.

  • TABLE + 5 CHAIRS

    Standard playing space.

Terminology

Picker
Player who takes the blind + becomes offensive team leader.
Blind
2-card kitty from dealer taken by Picker.
Called Ace
Ace named by Picker to identify secret partner (holder of that ace).
Schneider
Winning 120/120 points (bonus).
Schwarz
Winning ALL tricks (huge bonus).
Leaster
Special round when nobody picks — lowest-points wins.
Mauer
Aggressive re-double bid.
Cracker
A defender who successfully 'cracks' the picker's bid.

Major competitions

  • National Sheepshead Association Championship

    annual · Wisconsin, USA · since 1985

  • Wisconsin State Fair Sheepshead Tournament

    annual (Aug) · Milwaukee, WI, USA · since 1970

  • Milwaukee Turners Sheepshead Club events

    weekly · Milwaukee, WI, USA · since 1900

Where it is played

Governing bodies

  • National Sheepshead Association

    Founded 1983 · Wisconsin, USA

Famous names & records

Famous athletes

  • Regional Wisconsin tournament champions (Fond du Lac + Milwaukee + Chicago German-American clubs)

Sources & provenance

Last verified 2026-08-28.verified